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Privacy

Last updated 12 November 2026.

Elder Winds has no accounts and asks for no names or emails. Here is everything it keeps and why.

On your device

Your Elder's look and name, your progress, your map and your settings are saved in your own browser. Clear this site's data to delete them.

While you play

To play together, the game server shares where your Elder is and what it does with the other players in the same world. A world is the ?world= link: anyone with the link can join it. The server keeps a world only in memory and forgets it a few hours after the last player leaves, or when the game is updated.

Voice chat

Voice is off until you click the mic. Then your voice goes to a voice server (LiveKit) that passes it live to the players in your world. Players never connect to each other, so nobody sees your IP address. We do not record voice.

How we learn if the game works

We count how the game is played: a game starting, an Elder dying, joining and leaving voice, the first steps, jumps and farts, which part of the map you are in, and once a minute how many steps, jumps, farts and key presses there were (which keys, never what you type). Also errors. We use PostHog, through our own address. No cookies, nobody is identified, IP addresses are dropped, and the world link is never sent. Nothing is used for ads or sold.

Services we use

Our own server (in the US), Cloudflare for the domain, LiveKit for voice and PostHog for the counts above.